- There will still be a trade committee - I know there was some speculation that we wouldn't have one because the OVR ratings are different depending on your scheme and stuff, but we will still have one. Because we don't know what each player's OVR is for each team, we will be much more lenient about looking at OVR's, but a committee is still needed to prevent crazy ass trades from happening ie Hawk trades his entire secondary for TJ's entire WR core and stuff like that. I'm confident most trades will be approved, but I still want the committee there for those few times when 2 people agree on a ridiculous trade.
- There will still be trade limits per season. We can negotiate on what that limit is. 3? 4? 5?
- We will still utilize the waiver wire as well. I know the waiver wire isn't in the game, but we will utilize it here on the site like we did with 12. Hopefully XFN is still running and we can still use the power rankings on there for the waiver wire order like we did with 12. It's the only fair way to handle released players.
- I'm thinking of adding a new rule that if you trade or drop someone, you can't put in a waiver wire claim for them until the end of the NEXT season. For example, someone trades Andy Dalton in week 4 of the 2012 season, but he get's dropped in week 11. That person that traded him couldn't put a claim in for him for the rest of the 2012 season and ALL of the 2013 season. He would then be able to put in a claim for him in the 2014 season. Thoughts?
- Another thing I'm thinking is a user has to be in the league for at least one full season before making any transactions with his team. The main reason for this is to prevent someone from joining, fucking up a team's roster, then quitting. Thoughts?
- We're gonna have to discuss penalties - I'm not talking about football penalties like PI, but how I can penalize people that don't follow directions. I'm fairly certain I can't impose cap penalties anymore so I was thinking of people having to bench players(suspending players for 4 games) or go on auto-pilot for user games and so forth. Any ideas for this?
That's all I can think of now, but I'm sure more will come up later.
At this point no one has played the game and we really have no idea how CC will work. This is just more or less to get a discussion going just in case we need this stuff. The more we discuss now, the less we have to discuss later. That means more time to play lol. BTW, I'm looking at starting after the week 1 roster update drops so we have every teams opening day roster when we start.
P.S. I will be doing a trial CC when the game comes out.