urbanslegend05 wrote:Yeah, he had to head into work. I did as well, so we're neither one available to advance.
As far as me having problems, I haven't had any in a LONG time. There was the problem with Jhawk, but that wasn't a connection problem. That was some glitch at the coin flip screen. Ho's definitely had more problems than I have lately, and it's even when he hardwires. Most of those problems occur late at night though.
Oh, and Ho didn't pick the time for the game last night, mr. dink did.
As far as hurry up being borderline cheesy, it definitely was before this year's game. With the ability to pick a defensive play, as long as you aren't calling hurry up after incomplete passes, there's really nothing wrong with it. Many, many teams run it in real life.
Yeah, that's not a glitch. That happens when you both are not synced up at the beginning of the game, essentially you disconnected while the game was loading, but the game doesn't recognize it until the coin flip. Like I said, I was just getting some things off my chest. No need to explain. There wasn't really nothing they could do.
As for the hurry up being cheese, it's a lot better than it used to be but they still "hurry up" a lil too fast. Someone on OS timed it and found that if you have guys 20yds down the field, you can run another play in 4secs with hurry up. That's a lil unrealistic to me. Players don't move slower while hurrying up because they're tired or anything like that. I'm not saying it's cheese, I just hope EA continues working on it to make a lil more realistic for 12.
Btw, Advanced to week 2 bitches.