Well, I think Kid could put up 200 on you with those slidersdclark44 wrote:I have a couple things we can change. Make the quarters longer, say 15 minutes. Make the computer easier, and give the player 100 everything. I wanna see if the commish can put up 200 points. All of these are in an effort to make the games a bigger blowout. Thoughts?
+9
pops21kid
dclark44
Rauloe
Jaredlib
stoptherun
jhawk886
Joker12
elzwllms
urbanslegend05
13 posters
Rivals 2011 Dynasty
jhawk886- Posts : 2724
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- Post n°76
Re: Rivals 2011 Dynasty
jhawk886- Posts : 2724
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- Post n°77
Re: Rivals 2011 Dynasty
Damn...Urban Meyer is done. What will happen to the Gators? Maybe they'll hire the hot up-and-coming coaching prodigy Turner Gill away from the Jayhawks.
jusblaze09- Posts : 1320
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- Post n°78
Re: Rivals 2011 Dynasty
3 games over 70 points in the same week, and all of them are against FBS comp?
A OLB with 10 TD!?!
Have we ever heard of chew clock, or run in circles, or something?
A OLB with 10 TD!?!
Have we ever heard of chew clock, or run in circles, or something?
jusblaze09- Posts : 1320
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- Post n°79
Re: Rivals 2011 Dynasty
elzwllms wrote:dclark44 wrote:I'm confsued because, a 56-3 lead in the 4th quarter is a fairly big lead. You could play with an all world team and not even come close to putting up 53 points in one quarter. But, getting 3 more tds to secure the lead is a good idea
When Jefferson seen the 125-27 scored put up by Florida he wanted to make a statement too. But Jefferson is the best player on the most dominant defense so far this season.They give up 24 points in 3 games, two were against rank team.
Im sorry, but he wouldn't have seen that score, because he would have been at the stadium getting ready for his game and not worrying about what someone else is doing.
urbanslegend05- Posts : 4212
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- Post n°80
Re: Rivals 2011 Dynasty
Alright, I wasn't trying to run up the score. Like I said, it was hard not scoring. Every time I ran it up the middle, I was gone. You can look at it and see that I had my backups in. I should have posted replays of my last 5 touchdowns instead of my last one where you all could see they were identical-type plays.
Hawk, I say go ahead and make it as hard as yours if everyone is down. I didn't have any fun playing that last game and don't think I'll have much fun playing any cpu game with those sliders. You can go ahead and put them in, and post them here as well if you don't mind.
Obviously my day got a little trickier with Meyer resigning so I don't know when I'd be able to.
Hawk, I say go ahead and make it as hard as yours if everyone is down. I didn't have any fun playing that last game and don't think I'll have much fun playing any cpu game with those sliders. You can go ahead and put them in, and post them here as well if you don't mind.
Obviously my day got a little trickier with Meyer resigning so I don't know when I'd be able to.
urbanslegend05- Posts : 4212
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- Post n°81
Re: Rivals 2011 Dynasty
jusblaze09 wrote:3 games over 70 points in the same week, and all of them are against FBS comp?
A OLB with 10 TD!?!
Have we ever heard of chew clock, or run in circles, or something?
I did have chew clock btw, but its hard when you're breaking 50 yard run after 50 yard run.
jusblaze09- Posts : 1320
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- Post n°82
Re: Rivals 2011 Dynasty
Im just saying in general Urban, i'm not trying to single anyone out...
except when you are clearly trying to have your OLB score 10 TDs even when the game is long over.
except when you are clearly trying to have your OLB score 10 TDs even when the game is long over.
dclark44- Posts : 2373
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- Post n°83
Re: Rivals 2011 Dynasty
I guess we should take it easy cause it was easy to score. Couldn't just sim it or dive after getting the first down. No, let's keeping scoring 50 yard tds. Good thinking
Joker12- Posts : 1552
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- Post n°84
Re: Rivals 2011 Dynasty
He put chew clock on after the touchdown with 43 seconds left in the game lol
dclark44- Posts : 2373
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- Post n°85
Re: Rivals 2011 Dynasty
We all know his goal was to put up 100 points. Face it, chew clock was never on. Give me a firetrucking break.
urbanslegend05- Posts : 4212
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- Post n°86
Re: Rivals 2011 Dynasty
Hey you guys can trash talk me all you want. It's not gonna bother me, and I'm not gonna dive on a freaking video game after getting a first down. What backup would dive in real life after breaking into the open field?
The only thing at issue here is the sliders being way toooooo easy and not putting backups in. If you're scoring with your first team, that's one thing. If you've got your backups in, that's another. Now, as far as sliders. They're too easy and will change as soon as jhawk puts them in.
The only thing at issue here is the sliders being way toooooo easy and not putting backups in. If you're scoring with your first team, that's one thing. If you've got your backups in, that's another. Now, as far as sliders. They're too easy and will change as soon as jhawk puts them in.
dclark44- Posts : 2373
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- Post n°87
Re: Rivals 2011 Dynasty
Ok. Well you can't change them yet. And as of right now there is no rule for starters right?
Joker12- Posts : 1552
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- Post n°88
Re: Rivals 2011 Dynasty
lol whatever man, if those 3 touchdowns in the last 3 minutes help you sleep at night then go nuts
urbanslegend05- Posts : 4212
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- Post n°89
Re: Rivals 2011 Dynasty
dclark44 wrote:Ok. Well you can't change them yet. And as of right now there is no rule for starters right?
No, there's not. I just assumed we would all substitute them in like we did last year, but when you have a starter scoring 10 TDs, I guess that's not the case.
Either way, the new sliders will go into effect and hopefully it will help with this problem.
jhawk886- Posts : 2724
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- Post n°90
Re: Rivals 2011 Dynasty
I'll go ahead and bring them another notch closer to mine than I was going to but I don't want to go ahead and push them all the way there yet. I think we should at least have this step up in difficulty before I plug in mine because they are significantly tougher. Next week, if everyone still wants to move up and make it even tougher, then I'll go ahead and fully implement my slider set. Even after I do that (if we do), it may need another adjustment to make it even harder, given that most of the teams in here are better than the ones in my OD.urbanslegend05 wrote:Hawk, I say go ahead and make it as hard as yours if everyone is down. I didn't have any fun playing that last game and don't think I'll have much fun playing any cpu game with those sliders. You can go ahead and put them in, and post them here as well if you don't mind.
Obviously my day got a little trickier with Meyer resigning so I don't know when I'd be able to.
I'll go ahead and plug in the new sliders right now.
urbanslegend05- Posts : 4212
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- Post n°91
Re: Rivals 2011 Dynasty
I'm still for plugging in yours if they're significantly tougher. I think that will solve all the problems, and then if they need to be even tougher, we'll go from there.
jusblaze09- Posts : 1320
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- Post n°92
Re: Rivals 2011 Dynasty
I say find a medium first, then if it's still too easy go full out.
It won't matter to me, I've played 3 user games already this year (after tonight).
It won't matter to me, I've played 3 user games already this year (after tonight).
jhawk886- Posts : 2724
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- Post n°93
Re: Rivals 2011 Dynasty
So be it. The commissioner has spoken! lol. I went ahead and plugged my complete slider set in.urbanslegend05 wrote:I'm still for plugging in yours if they're significantly tougher. I think that will solve all the problems, and then if they need to be even tougher, we'll go from there.
WARNING: If you are not in my OD, I STRONGLY recommend you play a practice game with these sliders, otherwise you may be a little upset following your loss to the CPU.
Rauloe- Posts : 451
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- Post n°94
Re: Rivals 2011 Dynasty
jusblaze09 wrote:I say find a medium first, then if it's still too easy go full out.
It won't matter to me, I've played 3 user games already this year (after tonight).
Yo Blaze, you reddy to run ?
jhawk886- Posts : 2724
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- Post n°95
Re: Rivals 2011 Dynasty
These are the sliders which will be in effect starting next week (Week 5):
Skill - Heisman
Speed Threshold - 0
Offense
QB Accuracy - 10/5
Pass Block - 20/10
WR Catching - 50/50
RB Ability - 50/50
Run Block - 50/75
Defense
Pass Coverage - 50/60
Pass Rush - 25/5
Interceptions - 5/5
Rush Defense - 15/60
Tackling - 45/60
Special Teams
FG Power - 0/0
FG Accuracy - 25/50
Punt Power - 50/100
Punt Accuracy - 50/100
Kickoff Power - 45/45
Penalties
Offsides- 100
False Start- 90
Holding- 55
Facemask- 55
OFF P.I- 100
DEF P.I- 100
Kr/Pr Interference- 100
Clipping- 55
Intentional grounding- 100
Rough passer- 100
Rough kicker- 100
Skill - Heisman
Speed Threshold - 0
Offense
QB Accuracy - 10/5
Pass Block - 20/10
WR Catching - 50/50
RB Ability - 50/50
Run Block - 50/75
Defense
Pass Coverage - 50/60
Pass Rush - 25/5
Interceptions - 5/5
Rush Defense - 15/60
Tackling - 45/60
Special Teams
FG Power - 0/0
FG Accuracy - 25/50
Punt Power - 50/100
Punt Accuracy - 50/100
Kickoff Power - 45/45
Penalties
Offsides- 100
False Start- 90
Holding- 55
Facemask- 55
OFF P.I- 100
DEF P.I- 100
Kr/Pr Interference- 100
Clipping- 55
Intentional grounding- 100
Rough passer- 100
Rough kicker- 100
Rauloe- Posts : 451
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- Post n°96
Re: Rivals 2011 Dynasty
So, im a little late on the chit chatter bout dem points.. Heres my thoughts, im with Mat Millen when it comes to points.. "Score as many as you can.. Cause the other team gets paid to stop you" We know that CPU games are a little easier than User games, so run it up if you can. If you playing me, then i dont have a problem with you putting up 50 or 60 points... If i let you do it, then have at it... But if we trynna make this OD enjoyable as possible, lets keep it within the rules know what ima saying to ya'll... But what the hell, im just a person with an alter ego named LeRoy Stokes that goes around slapping asses on the mothers and the daughters that come in the club together.....
jhawk886- Posts : 2724
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- Post n°97
Re: Rivals 2011 Dynasty
Be aware that there will be games where you experience significantly more penalties than you are used to. This could work for or against you, but like real life, penalties are something that drive coaches crazy cuz we can't control them.
Too bad for stop that he couldn't have played USC next week. These sliders should hamper USC's blitz happy defense as user pass rush was decreased by a decent amount. Also, we shouldn't see too much more of USC's Jefferson scoring rushing touchdowns; with the amped up CPU rush defense.
All-in-all, we should have much more interesting CPU games; which you need to be wary of or you very well could lose.
Too bad for stop that he couldn't have played USC next week. These sliders should hamper USC's blitz happy defense as user pass rush was decreased by a decent amount. Also, we shouldn't see too much more of USC's Jefferson scoring rushing touchdowns; with the amped up CPU rush defense.
All-in-all, we should have much more interesting CPU games; which you need to be wary of or you very well could lose.
Joker12- Posts : 1552
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- Post n°98
Re: Rivals 2011 Dynasty
Yah in my game vs Oregon this morning I had 6 holding penalties, but they had 4 to go with a false start and an offsides so it ended up being 6-6 each.
jhawk886- Posts : 2724
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- Post n°99
Re: Rivals 2011 Dynasty
I saw that. I think the most I've had so far is 11, when there were 16 in the game. I think it was against Baylor in our first go around, and I'm getting ready to play Baylor right now, so hopefully it doesn't happen again lol. It makes you want to smash a controller, cuz they are always drive killers.Joker12 wrote:Yah in my game vs Oregon this morning I had 6 holding penalties, but they had 4 to go with a false start and an offsides so it ended up being 6-6 each.
Good win BTW, you didn't blow them out like you did that first time, but you still pulled it out in the clutch. Hopefully, we see some great games against the good CPU teams in here now too.
Joker12- Posts : 1552
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- Post n°100
Re: Rivals 2011 Dynasty
Hova could we play at 10?
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